Oceanology v4.27 (5.1.0) – Unreal Engine


Oceanology v4.27 (5.1.0) – Unreal Engine
Engine Plugin | 5.68 GB

Oceanology v4.27 (5.1.0) – Unreal Engine

The central design of our model is an accurate and efficient description of the sea surface, based on both cutting-edge results in oceanography and advanced 3D computing techniques.

Current Version 5.1.3

Features:

Gerstner wave
Quadtree
Compatible with UE5
Water cut off effect
Infinite ocean in real time
Buoyancy
Transparency
Ocean storm modes
Advanced wave modifier
Subsurface scattering
New distance field mask
Advanced details selector
Underwater
God Rays
Caustics
Foam Generator
Procedural foam for great heights
Tesellation
Buoyancy Consumption Modifier
Advanced refraction
Integrated Lake System
Volume-based swimming system
Advanced boats
Coastal effect
Landscape Modulation
Scanned trees
Scanned Rocks
Dome for cities under the ocean
Multiple environments
Advanced LOD
New Advanced Shoreline System
FFT ocean appearance
Advanced normals system
Fog adapted to the state of light

Code Modules:
Actor Oceanology
BP Oceanology
Number of Blueprints: 32

Number of C++ Classes: 4

Supported Development Platforms: Windows – Mac

Presentation document: Oceanology

For Support & Tutorials & Documentation & Suggestions please visit the Discord.

Example Project: Plugin

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